ENTRY 114: Relicteurs
Skillsets age and lose relevance as civilization and
technology moves on. The necessity of creating flint knives through knapping
drops to near-zero once superior metal technology becomes available and
widespread; foot- and head-binding to achieved desirable body alteration falls
out of fashion due to changing cosmetic preference and medical or ethical
concerns; in both cases the skills are no longer practiced, and within a few
generations are generally lost. Most transhumans rarely give this any thought,
aside perhaps from a passing sadness or triumphant glee at the passing of the
old ways—but others see this as a criminal loss of knowledge.
Relicteurs are a mostly informal association of transhumans
dedicated to the preservation through practice of archaeoskills, the
intellectual and physical abilities no longer in widespread use but which they
feel should be preserved for the day when they do have some use once again or
out of a desire to keep past legacies alive. While it is impractical to
practice with certain obsolete technologies and circumstances, relicteurs also
maintain distributed libraries of self-crafted and peer-reviewed skillware,
most of which are available for free.
Barsoomians in particular have benefited from relicteur
training in ancient traditional low-tech building techniques, and security
forces regularly access the thousands of catalogued styles of martial arts,
many of which use exotic and archaic weapons, and hunting, trapping, and
survival techniques from old Earth cultures. Scumbarges tend to be relicteur
strongholds as well, with an urgent need to keep at least a few people on board
capable of programming near-obsolete programming languages and servicing
antiquated but vital equipment.
Among the relicteurs themselves, there is a substantial
movement for reinventing or repurposing archaeoskills for contemporary use,
finding immediate and practical value in the skills of yesteryear. Knitting and
sewing for example have re-emerged as energy-conservative and stylish endeavors
in habitats where maker-crafted clothing was becoming a strain on the system;
it is less resource-intensive to make a length of thread for repair or
embroidery than to re-process an entire article of clothing. Likewise, many
Neo-Avians and Neo-Ceteceans have repurposed scrimshaw methods to decorate
their bills and teeth.
Mechanics
Relicteur networks on the ‘Mesh maintain a freeware library
of skillsofts for archaic skills, everything from Art: Scrimschaw to Medicine:
Leeching; it is up to the gamemaster to decide what relicteur ‘softs are
available in their game. Skillsofts follow the rules in Eclipse Phase p.309 and 332.
Using Relicteurs
The most immediate benefit of relicteurs is to provide
characters with an obscure, archaic skill in a pinch and with a minimal cost or
hassle. Run a search, download the freeware skillsoft, then make a test. Used
creatively, this can be a lot of fun for both players and gamemasters. If a
player begins to somehow abuse the relicteur network (like trying to sell the
skillsofts), consider applying a rep penalty or limiting access until the PC
makes amends.
Seed
- The relicteurs post bounties for certain highly-desired skills, everything from organic home-made pickles to dates with minor celebrities. The latest bounty involves lassoing, and the last grandmaster lives in an isolated bubble-farm on Mars, herding transbovines and studying the effects of their manure on Martian soil. If the PCs can convince the grandmaster to record a skillsoft and upload it, they can get some sweet prizes.
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