ENTRY 200: Thermal Sword
“The tip of my sunblade seemed to just touch the
faceplate—and then I drove it in. For a moment he stared into the sun, and in
the next breath the white-hot tip had plunged through helmet and eye and bone,
and the brain flash-boiled and exploded.”
– Ruster Graeme
There is a popular story told on Mars, about how a squad of
exsurgent xenomorphs came down on a demolition site where the Barsoomians were
cutting apart a dome that had fallen in on itself. The transhumans had only
their tools to defend themselves with. The xenomorphs burned under the assault
of a dozen thermal lances, and when the rods were exhausted what was left of
them were broken into pieces by heavy hammers and wrenches. With all its
variations, no one can say if the events of the story ever happened, but it is
undoubtedly part of the reason thermal swords are so popular today—and perhaps
it’s even true.
The
progenitor of thermal swords and sunblades (also called “oxygen weapons”) is
the thermal lance, a powerful and simple industrial cutting tool. An iron tube
packed with iron rods; pressurized oxygen is fed through the assembly and the
business end ignited. The result is a few minutes of molten magma being pumped
out at around 3,000° C before the tube is
consumed. Oxygen weapons work on an identical principle, with only a few
refinements to the technology. The typical thermal sword is a shorter version
of a thermal lance, with a specially-packed rod designed to burn hotter and a
red-oxygen ignition at the end that can get the thermal sword burning in less
than a second; the base contains the oxygen bottle and a heavily-insulated
handle with flow-control knob and ignition switch. All of the parts can be
manufactured by a maker, are relatively easy to assemble, and the plans are
online—the red oxygen being by far the most expensive part of the whole weapon.
What
a transhuman gets for their efforts is an easily disguisable melee weapon
capable of melting or burning through most armor, and which can be wielded
effectively using a few basic fencing maneuvers. However, the “blade” and oxygen
supply lasts only for about a minute, and the igniter device is a one-shot;
once lit the transhuman may have a burning sword of fiery vengeance, but unless
they finish their business quickly will find themselves holding a handle with
an empty oxygen bottle and the glowing stump of a weapon.
Sunblades
are artisan-crafted thermal swords, made by Barsoomian fencing schools. Using
higher-quality materials and better manufacturing techniques than random people
with access to a maker and some duct tape, sunblades also have a better balance
and are overall much better weapons in combat.
Mechanics
Blade
|
Armor Penetration (AP)
|
Damage Value (DV)
|
Average DV
|
Cost
|
Thermal Sword
|
-4
|
2d10 + 2 + (SOM ÷ 10)
|
16 + (SOM ÷ 10)
|
Low
|
Sunblade
|
-6
|
2d10 + 4 + (SOM ÷ 10)
|
18 + (SOM ÷ 10)
|
Moderate
|
Thermal
swords and sunblades are wielded with the Blades skill. Any hit that is an
Excellent Success (MoS 30+) sets the target on fire, where they will continue
to take 2d10 damage per Action Turn provided the environment has oxygen
available. Both weapons are one-shots; igniting them is a Quick Action, but
they only last for one minute (20 Action Turns) and then the weapon is
effectively destroyed. Gamemasters who don’t feel like handling this extra bit
of bookkeeping are advised to rule that the oxygen weapon simply lasts until
the end of the current combat. Oxygen weapons do work in vacuum, since they provide their own oxygen, but the gas and molten iron shooting out the business end will send the character flying unless they are carefully braced.
Entry 200! Arbitrary magic number congratulations ;-) Can't believe we're nearer to the end than the beginning. This blog has been a great enrichment to my daily reading list! Keep up the good work, Bobby :-)
ReplyDeleteThanks Jan!
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