ENTRY 145: The Faceless
Wherever transhumanity goes, it makes legends—some new, some
old but adapted to the syntax of the times. One of the most popular, spread on
chat-systems throughout the Mesh, is about a small, out-of-the-way site on the
Mesh, which takes the appearance of an endless void and a sphinx without a
face. Beyond this, the details vary: some claim that it can only be accessed at
certain times or in certain ways, though never with a passcode; visitors are
said to sometimes go mad, or feel the faceless sphinx pursue them in their
dreams. A thousand variations detail what happens when the sphinx catches you,
including a sizable amount of erotic fanfiction. Entire XP epics have been
produced around the legend of The Faceless, and more than a few petals.
Of course, the site is real. At any given time hackers and
fans have whipped up at least a dozen variations, based on different parts of
the legend and their own abilities. Some of them are traps containing digital
threats; others are mere artistic efforts. Most tend to suffer a degree of
vandalism once uncovered, hackers expressing their opinions of the juvenile
story in no uncertain terms. Naturally, there is a sizable subsidiary body of
legend about those cursed hackers who defaced the sphinx and suffered for it…
Mesh scripts tend to focus on the face, subtly playing with the viewer’s
senses—drawing their attention, making them feel uneasy, holding their
gaze—simple tricks, but sometimes very effective.
Folklorists on Titan have spent years collecting, collating,
and tracing the legend, cross-referencing with different pieces of art and
fiction, tracking its spread, permutation, and source. Some think they even
seeded the story deliberately, to track transhumanity’s vulnerability to
memetic warfare, but the most popular study traces the Faceless legend back to
an anomalous artifact said to have been discovered on Mars (or Luna, or Pluto,
or an exoplanet…), represented by some damaged holographic stills—and indeed,
the very earliest surviving images of the Faceless are remarkably consistent.
In these images the body of the sphinx is not that of an
unmodified terrestrial lion, nor is the faceless head particularly human; it
has six legs and a rusty hide stretched taut over a skeleton with too many bones.
Most images the face region jagged and splintered as though broken off; a
minority has it carefully sanded blank or eroded away, or even replaced with a
gaping hollow.
Using the Faceless
At the most basic level, The Faceless is an internet legend updated
to the Mesh, and can be played straight: gamemasters can use variations on the
Faceless for any number of adventures where the plot revolves around someone
believing (or trying to make others believe) in the legend of the
Faceless—someone visits the site and ends up brain dead or insane, babbling
about the sphinx for example—or else the site is set up to prey on those aware
of the legend, and contains a basilisk hack that activates when a critical
audience threshold is reached. On another level, there may actually be
something to the whole Faceless legend, a seed of truth that the player
characters can track down to uncover a pre-human artifact…and possibly the
individual or group that has been working to cover up its existence, so that
the Faceless remains just a legend.
"some old but adapted to the syntax of the tim."
ReplyDeleteTim? Tim the enchanter? Or did you make a typo this ... time?
Yesss. Fixed.
DeleteBy any chance was this inspired by Slenderman?
ReplyDeleteAlso you might be interested in this article: http://aeon.co/magazine/altered-states/creepypasta-is-how-the-internet-learns-our-fears/
Showing my age here a little - it's actually based on Robert Bloch's avatar of Nyarlathotep.
Delete