ENTRY 051: The Guerrilla Galactic Gardeners
Irregular eco-activists who pursue and promote an
every-person approach to terraforming and xenoscaping, the Guerilla Galactic
Gardners are an informal network dedicated to the promotion of small-scale,
individual-action unplanned events to promote ecological change with the
ultimate goal of spreading the growth of ecosystems throughout the solar
system. While there are network tools for coordinating flash-xenoscaping
events, the majority of the network is designed to promulgate and communication
information and techniques by which an individual or small group of individuals
can perform some small personal terraforming event. Major projects of the
Guerrilla Galactic Gardeners include the Mars
Garden located in the Okhotsk
Crater, and the seasonal Europa Sargasso, but the vast majority of Guerrilla
Galactic Gardening takes place in habitats, with small plants and fungal
colonies kept in recycled drinking containers with homemade compost.
Detractors point to the relative inconsequence of the mostly
uncoordinated efforts, which on a terraforming timescale are generally too
short-lived and ineffectual to contribute substantially to a sustained
terraforming effort. Worse, there have been moments when through ignorance or
maliciousness GGG efforts have skewed toward ecoterrorism, particularly when
they upset the delicate balance of systems in a habitat. The most notorious
such incident was the over-oxygenation event in Harmonious Anarchy, when
eco-activists seeded water weeds into the station plumbing, which over
populated and causes a brief but dangerous oxygen swell. However, given the
distributed nature of the GGG network and the widespread popular appeal,
efforts to combat further such incidents is mainly accomplished by attempting
to educate network members to consider and calculate the holistic effects of
their actions.
Using the Guerrilla Galactic Gardeners
Mostly, the GGG is a background element designed to add or
emphasize a small, interesting human touch—a morph hanging small plastic
containers with little plants and flowers in otherwise sterile and high-tech
habitat, school children outside in vacsuits laying down bacteria-rich nutrient
strips to help transform a few meters of dusty Martian surface into soil, planting
radiothermal heaters to melt centuries-old ice and release liquid water on the
surface, etc. Occasionally, PCs may get caught up in a flash-terraforming
event, persistent projects like the Mars Garden or the Europa Sargasso, or in
bad cases may have to track down well-meaning but erroneous eco-terrorists
whose efforts occasionally pose a threat to transhuman life, or at least the
profits and properties of habitats and hypercorps.
Seeds
- GGG-enthusiastic belters have aimed three water-ice asteroids at Mars. However, while two are headed toward deserted, isolated craters, the third has been steered towards Olympus Mons. The PCs are hired to correct the course now, when a relatively small correction will safely see it impact somewhere else, and to do this are given an antimatter bomb and the appropriate instructions on where and how to set it off. However, the PCs still have to deal with the well-meaning belters.
- The PCs are asked by the GGG to smuggle a couple thousand homemade “garden grenades”—egg-shaped bacteria colonies designed to help kick-start soil production—from Titan to the Jovian Republic. The Jovians have instituted an embargo against unscreened bacteria, so if they accept the job, the PCs will have to find some way to sneak them past the authorities.
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