ENTRY 038: Iggy
Genetic damage. Breeding biomorphs face exposure to
radiation, exotic chemicals, designer pathogens, and stranger things; combined
with scarce medical resources in some habitats and it is not surprising that
the occasional genetic defect comes up, and is even brought to term. Such a
child was Iggy, born of a pair of belt miners who soaked up a few too many
cosmic rays or drank a few too many deuterium cocktails.
Iggy’s dealt with prejudice all his life, mainly by punching
it in the genitals and telling its avatars in appalling and clinical detail
what they can shove where and what to do with it once it’s there. As a flat
dwarf with no implants, Iggy represents a statistical extreme and he has
parlayed his scarcity into a living as a research and testing subject, trying
out new foods, habitat constructions, clothing technologies, and non-implant
options for new entertainment. The result of his time and suffering is a
relatively comfortable personal environment, a sort of mini-habitat geared for
his unique anatomy and full of custom gear. As comfortable as his hard work has
made his life, Iggy still struggles, trapped in his aging body. He saves his
hope for the next life—without a cortical stack, he has to manually update his
echo every day, a ritual which the flat takes to with supreme diligence.
COG
|
COO
|
INT
|
REF
|
SAV
|
SOM
|
WIL
|
MOX
|
10
|
12
|
14
|
14
|
5
|
17
|
20
|
4
|
INIT
|
SPD
|
LUC
|
TT
|
IR
|
DUR
|
WT
|
DR
|
6
|
1
|
40
|
8
|
80
|
30
|
6
|
45
|
Morph: Flat
Skills: Academics:
Genetics 60, Art: Painting 40, Beam Weapons 55, Blades (Knives) 60, Climbing
60, Clubs (Hammers) 70, Fray (Full Defens) 67, Free Fall (Microgravity) 56,
Hardware: Industrial 50, Infiltration 50, Interests: Custom Gear 60, Interests:
Genetic Defects 60, Interests: Prejudice: 60, Interests: Transhumanism 50,
Intimidation 70, Kinesics 50, Kinetic Weapons (Pistols) 35, Language: Native
Spanish 84, Language: English 70, Networking: Hypercorps 60, Networking:
Geneticists 60, Perception 60, Persuasion 38, Profession: Critic 50, Scrounging
40, Unarmed Combat 42
Traits: Genetic
Defect (Dwarfism), Implant Rejection (2), No Cortical Stack, Social Stigma
(Dwarf)
Using Iggy
Generally, Iggy is best used as a contact or background
character, someone who has their ear to the right gossip and can get the player
characters in touch with a mutual acquaintance. This does not mean Iggy cannot
hire the PCs for a job, or even be the villain that they work against, but the
GM will have to figure out how such projects fit within Iggy’s
framework—perhaps there is a new technology that is substantially to Iggy’s
benefit, such as an experimental genetic recombination chamber which could fix
his dwarfism. Iggy is someone on the outer edge of what human genetics can
throw up and still be viable, juxtaposed against the clanking masses that seek
to transform themselves into something else. He is just as strange and unique
as any of the more exotic biomorphs that exist, and at the same time
identifiably and undeniably human. Iggy struggles with life, and players who
interact with him should get across both how well he manages, and how difficult
it is for him. For characters that themselves face challenges due to their
morph or the social stigma they face, Iggy is sympathetic, and even helpful.
For those who are vocally unappreciative, Iggy is…more than likely to wait for
them to look the other way and then smash some vital bit of their anatomy with
a crowbar.
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