ENTRY 240: Dreamcrackers
“Sleep is the brother of death. The continuity of your
consciousness ceases every cycle as the amphetamines and caffeine crashes
against your rising fatigue toxins and weariness overtakes your cage of flesh.
You go to sleep…and is it you that ‘wakes up’ the next morning? What happened
while your mind was offline? Do you cease to exist, and rise again each day as
a phoenix? No. There is a continuity, brothers and sisters, there is a thread
of consciousness that remains always running in the background. Even as the
higher functions of your brain cease, your essential you continues on…”
- Evangelist Holyfield, the Fist of Sand, Mesh sermon #238
Few morphs with Mesh implants are every fully disconnected
from the Mesh. The tech savvy and unbearably paranoid install their
killswitches and zip themselves in Faraday hammocks, and the rest of
transhumanity just hopes that their firewalls will hold out as they lay
themselves down to sleep. Yet some say their prayers and tighten their security
settings at night, for fear the dreamcrackers will come for them.
The Dreamcrackers are an offshoot of the Sandman Project, an
open technical community dedicated to the exploration of hacking sleep in all
its forms. It’s an initiative that appeals to transhumans of every social
strata, and many applaud its open databases exploring the neurological,
neurochemical, and psychological aspects of sleep, rest, and dreaming. Most of
the attention the Sandman Project attracts is for its Exploits
though—everything from formulas for chemical cocktails that’ll keep you awake
and lucid for a couple weeks, tweaks to circadian regulation and hibernation
implants for maximum efficiency or alternative use, lucid dreaming software,
tens of thousands of hours of XP from dreamers covering everything from
nocturnal emissions to incubus attacks, experimental group rigs for “splitting”
a Petal among multiple users through shared hallucinations, unconscious morph
transition therapy, psychotronic weapons…science and pseudoscience, presented,
debated, recategorized, and added to, one piece of data at a time.
Not all of the tech is legal in every habitat. Not every
clique and individual in the Sandman Project has the advancement and
understanding of transhumanity at heart. Such individuals often find their
access restricted, and parts of the community even made off limits to them.
Research materials and funds diverted, isolated from the rest of the community
until they take the hint and amend their ways or wander off. Among these offshoots
and orphans are Dreamcrackers—philosophically cut off from the purer research,
this group of hackers has found a technology that works and continued to
develop it in secret. They crack the firewalls of sleeping egos, to record
their dreamscapes, either for their own art or to sell to petalcrafters and
others, and manipulate the dreamer. Depending on the morph and its implants,
their exploits can allow them to control the duration and depth of sleep,
tweaking sleep cycles to turn a cat nap into a coma, or to manipulate the
reticular activating system, effectively paralyzing the victim. These brain
hackers delve into weird and esoteric knowledge, and rumors of their skills
have caused some Firewall agents to wonder where they got their skills and
software.
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