ENTRY 232: Mercy Wing
Not every trip through a gate goes well. No one quite knows
why—maybe the receiver gate is damaged, or a collapsing star disrupts the
wormhole, or the coordinates fed in were off by a bit. Most of the time when
this happens, passage simply fails: the portal does not open, the connection is
not made, please try again later. Much more rarely, the connection is disrupted
when someone is going through. The survivors of such disasters are brought to
the Mercy Wing, an emergency medical research facility which specializes in
injuries caused by a sudden change in the local laws of physics.
Gatekeeper Corporation opened up the first Mercy Wing near
the Pandora Gate shortly after the first “incident,” and most other groups and
corporations (with the general exception of the Fissure Gate—negotiations with
the anarchists have broken down again) set up their own emergency medical
research facilities, combining the equipment of an experimental physics lab
with state-of-the-art medical care. For the majority of Mercy Wings, the first
goal is to keep the patient alive (biomorph) or functioning (synthmorph); this
was a point of serious contention against their second goal, which was to study
the injuries involved to determine what exactly happened. Transferring the
patient’s ego to another morph is generally not a high priority, and generally
only addressed when the staff finds it convenient.
Of the hundreds or thousands of gatecrashers that have gone
through since the first gate was discovered, there have been only eleven
recorded “incidents” affecting a total of sixteen gatecrashers. Nine of those
have died, two have been rehabilitated, and the other five remain in care—three
of them long-term residents of the Mercy Wing at the Pandora Gate. The immediate
effects of the physics fluctuation are highly localized to the portions of the
individual at the gate threshold during the time of the incident, but secondary
effects either from the implications of the initial exposure or from
re-exposure to ‘normal’ physics environments are extremely common, and
typically include severe radiation exposure and the infamous “exploding hand”
syndrome where a part of the individual’s anatomy experiences a sudden state
change, typically accompanied by a sizable release of energy.
Using the Mercy Wing
Mercy Wings are secret hospitals that hide the deepest,
darkest underbelly of gatecrashing—injuries so rare and random that there’s no
point in rolling the dice for them because the normal chances of an “incident”
while going through a gate is infinitesimal. The only reason transhumanity has
suffered so many “incidents” is because they’re still playing fast and loose
with the gate network. So having said that, any time a character suffers an
“incident” passing through a gate is not a matter of the roll of the dice, but
gamemaster fiat.
While physics majors might enjoy the hypothetical scenario
about what happens when you stick your hand into a universe where the Plank
constant suddenly decides it wants to be lower, for most gamemaster it is
enough to say that very likely whatever part of the character that was at the
gate threshold at the time will explode (or fuse, transmute, start to undergo
rapid radioactive decay, etc.) and the character will suffer a relatively
severe shock (as well as the effects of the explosion/radiation exposure, etc.)
Immediate medical care is their only hope for survival, and so the crews are
ready to take them down to the nearby Mercy Wing. Other injuries are possible
if the GM is feeling creative, but the afflicted character is likely to be out
of play for a considerable time, so it isn’t recommended to subject PCs to gate
malfunctions. Rather, these gate errors, resulting injuries, and the Mercy Wing
emergency medical research facilities are great setting material for games set
around a gate, especially if the PC gatecrashers are getting cocky and think
they know everything. The few survivors of gate malfunctions may even summon
the PCs to a Mercy Wing and ask them to carry out a final task for them.
Seeds
- In as many weeks there have been two “incidents” at the local gate—and the PCs are scheduled to go through on a gatecrashing mission soon! Is this just a statistical fluke, or has somebody figured out how to deliberately cause gate malfunctions to weed out the competition? The only answers may like in the Mercy Wing.
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