ENTRY 173: Graviton Trade Talks
It began, as many things do, when a drunken physicist
scribbled something on a napkin. The party was a trade junket at Extropia, with
various manufacturing interests discussing the purchase of some novel
allotropic alloys from the Factors. In addition to the various official
negotiating bodies were various specialists, administrators, and hangers-on at
the party, waiting in case their expertise or decision-making powers were
called upon. Most of them ended up highly inebriated by hour seven of the
meeting; one of them—Jorge-Achmed Long, an experimental physicist, was actually
given half an hour of unsupervised conversation with one of the Factors. Which
led to the napkin. When Jorge-Achmed sobered up the next day, he realized he’d
begun conditional negotiations for purchase of the proof of gravitons.
That was five years ago, and the official beginning of the
Graviton Trade Talks, a series of negotiations between the Factors and the
Planetary Consortium that still have not culminated one way or another. A large
portion of the negotiations involve both parties determining exactly what is on the table. Despite the
Initial Drunken Napkin Agreement (IDNA), the Factors have been clear that
gravitons as massless particles that mediate the force of gravitation is not quite correct, but they’re being cagey
about giving up more details to the point that entire teams of physicists have
spent the last couple years of their careers combing over every statement any
Factor at the Graviton Trade Talks has ever made, looking for clues as to the
real nature of gravity. What is clear is that the Factors themselves are not
certain they want to trade over anything related to graviton-tech to
transhumanity, or more importantly what the going market price should be.
Using the Graviton Trade Talks
As an ongoing event of some minor importance, the Graviton
Trade Talks are a nice background element to roll out in any game—an easy go-to
for small talks, news, etc. “Major disappointment today at the Graviton Trade
Talks…” “Chief instigator of the Graviton Trade Talks Jorge-Achmed Long vomited
on the Factor ambassador today, who apparently thanked J-A for the contribution
of nutrients…” “Hey, I heard the Martians are trying to undercut the Consortium
at the Trade Talks, cut the rest of the solar system out of the deal…damn
Rusters…” and so on and so forth. Likewise, the trade talks are a good place to
place any physicist or Factor NPC that the gamemaster needs for an adventure.
As with trade talks in general, the Graviton Trade Talks are also an excellent
setting for general espionage activities, particularly if the Factors can ever
be convinced to bring out an example of their graviton technology.
Seed
- The PCs are hired to bug the Graviton Trade Talks. Security is tight, but their employer has noted a potential weak spot: chief instigator Jorge-Achmed Long, who has a taste for male company after a long day of talking physics. If the PCs can get invited back to J-A’s living quarters they’ll bypass most of his security measures…and from there it’s a relatively painless and easy process for them to attach the surreptitious neutrino farcaster listening device to J-A’s cortical stack. Well, painless for them.
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