ENTRY 017: Esus
Records are a bit sketchy after the breakout, but about fifteen years past a hominid research society on Luna commissioned a set of genetically neuter great apes to study primate social behavior in the absence of gender roles. Most of the bonobos committed suicide by the end of the third month; at the sixth month the experiment was aborted because they had begun using improvised tools to approximate sexual interaction, and the subjects were slated for destruction. At this point Esus and a few other survivors were forcefully rescued—the holding facility and most of the researchers were exposed to vacuum—and uplifted by sentient rights activists.
Since then, Esus has found a living as a technician. Space travel agrees with Esus, and the neohominid manages well enough signing up as crew for one run or another, usually based out of Extropia. Over the years Esus has considered resleeving, or at least changing to an established gender, but has yet to act on either of these ideas. Esus prefers to grumble a bit in Russian, hand-roll a cigarette with their feet, and nudge up the carbon filter a bit to compensate.
Skills: Beam Weapons 55, Climbing 95, Fray 66, Free Fall 95, Freerunning 85, Hardware: Spacecraft 70, Interests: Neohominids 80, Interests: Prostitution 48, Kinetic Weapons 41, Language: Native Russian 83, Language: English 51, Perception 70, Pilot: Spacecraft 35, Profession: Technician 66, Protocol 45, Unarmed Combat 44, Scrounging 60
Implants: Basic Biomods, Basic Mesh Inserts, Cortical Stack, Grip Pads, Prehensile Feet, Wrist-Mounted Tools (x2, wrists and ankles)
Advantages: Ambidextrous (x4, hands, feet, and tail), Limber (2)
Disadvantages: Addiction (nicotine, minor), Illiterate
A chain-smoking neohominid that exists in a state of continual sexual frustration—what’s not to love? Esus is unlikely to be a starting point for adventures, but makes a great contact, friend, or colorful NPC, with their practical skills as a technician making up for some of their little quirks. When interacting with player characters, Esus will work to pursue their personal motivations (nicotine, fixing the ship, genitalia, etc.)—PCs may be able to bribe Esus with tobacco, for example, or the contact number of a particularly open-minded neohominid prostitute.
- A mutual friend leads the PCs to meet Esus—who is drinking and smoking alone in the shadowy corner of a habitat barge. Esus has discovered that one of the hominid researchers from Luna has survived, and what’s more has their un-uplifted clone-sibling. The neohominid is willing to put up their life savings to get the clone back—and see that the hominid researcher takes a long spacewalk out of an airlock without a suit.
- Fifty kilograms of Martian shag tobacco has been impounded for health concerns by the local habitat. Esus wants it, and is willing to risk life and limb for it. If the PCs help, they’ll have a friend for life. If they don’t…well, hell hath no fury like a monkey scorned.