ENTRY 019: Long Speech
For some, transhuman consciousness is a matter of scale. The
biological wetware of early humans adapted the speed of thought and reaction to
the limitations of its equipment; the perception of time was relative, but
always constrained within the narrow band accorded by neurotransmitters,
nerves, and muscles. While the transhuman body may constantly receive data, the
bulk of it is ignored and interpolated for faster processing—a movement “too
quick for the human eye” appears as a blur, the sampling rate of the human
brain automatically discarding the intervening steps and producing a distorted
image as a result.
The freedom from the traditional bodily limitations has
brought about experimentation with new modes of time-scale perception. Mayfly
attention spans can perceive the individual flaps of a hummingbird’s wings, or
catch the individual frames of a video image; and on the other end of the scale
are geologic consciousnesses that perceive at a slower relative time rate,
ignoring the statistical abnormalities of small events to catch the slow
changes of erosion, or read the patterns of transhumans flocking through a
mall.
Communication with transhumans experiencing different
time-scales can be difficult, with either party apt to lose patience with the
others' too-slow or too-quick responses. Success is usually accomplished via
technological arbiters, with both parties varying their time scales with
relation to one another until within an acceptable limit, speeding up and
slowing down until they can understand one another easily. The most successful
and widespread such method is Long Speech, a buffering protocol that places
both participants in a simulation that induces a temporary state of non-real
time, then interpolates the result respective to the individuals’ time scale to
produce the similitude of a conversation at that frame of reference.
Long Speech sees its greatest use in long-distance
communication, allowing individuals light minutes or hours away to experience
what feels like a normal conversation, eliminating the delay caused by the
communication medium. In the simulation, both parties perceive time passing
only at the rate of the conversation, even though hours or days may pass while
they are talking.
Seeds
- The Rothbart Wei, go master of Mars has been engaged in a match via Long Speech with an AI in a probe beyond the rim; each move takes at least a week to make, and tension is building up on the mesh as the match slowly heats up. However, the match organizers have received intimation that someone is trying to sabotage the tournament by introducing a digital virus that mucks with Wei’s perception of time, trapping him to experience a relative lifetime before his next move. They ask the player character’s help in stopping the virus.
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